Load a dry recording
Choose a browser-decodable audio file. Mono and stereo recordings are supported.
Convolve audio with a real impulse response. Shape the room, audition every change, and export a finished WAV — without uploading your recordings.
Start with audio, then choose an impulse response or generate a space.
Levels and tone changes apply to the live preview.
Listen to the live convolution before exporting.
Live listening follows your current settings. Preview uses your browser's audio device. Export is rendered separately.
Export a processed WAV with cancellable encoding.
WAV is uncompressed. Changing any setting requires a fresh render. WAV encoding can be discarded between chunks. A render can use substantial memory; oversized jobs are blocked before processing.
Choose a browser-decodable audio file. Mono and stereo recordings are supported.
Import an impulse response or start with a locally generated small room, hall or plate profile.
Adjust reverb levels, pre-delay and tone, then render and download a WAV with optional full tail.
No. This standalone tool uses the Web Audio API entirely in your browser and makes no external processing requests. Your audio remains on your device unless you choose to save the result.
The studio accepts files your browser can decode with the Web Audio API. Format and codec support vary across browsers and operating systems. Export is always WAV.
When “Include complete reverb tail” is enabled, the studio renders the original audio duration plus the impulse response duration and pre-delay. Turn it off to render only the original duration.
Wet/dry levels, IR normalization, and output gain affect amplitude. Use peak normalization for a file peaking at −1 dBFS. Integer PCM clips peaks exceeding full scale; 32-bit float preserves headroom above 0 dBFS.
Mono, stereo and four-channel true-stereo impulse responses are supported by Web Audio's convolution node. Your browser may not decode every four-channel file format.
Load or generate an impulse response, shape its duration and tone, audition convolution, and export rendered audio or portable settings for review.
Load a short room impulse, trim its tail and adjust pre-delay, audition the convolved source, then export a WAV and settings JSON while keeping the source audio and impulse response separately.
Generated impulses are approximations, not recordings of commercial spaces. Native convolution and offline rendering can be resource-intensive; cancellation or discard may suppress output without immediately stopping CPU work. Float WAV samples can exceed full scale while integer output clamps. Preview and export can differ by sample rate or channel mixing. Settings JSON excludes source audio and impulse response. Review output levels and playback before use.
No. Generated impulses are approximations; use a measured recording if your workflow requires one.
No. It stores settings only; keep source audio and IR files separately.