Import your audio
Load dialogue, ambiance and effects. Each audio file becomes an independent movable mono source. Demo mode generates sounds entirely on your device.
Put every sound in its place. Design spatial soundscapes, move sources around the listener and create genuine channel-mapped surround WAVs—all on your device.
Drag a source node to position it. The center represents the listener; the top is the screen.
Solo a virtual speaker as centered stereo to hear its contribution. LFE is excluded; this is not hardware surround monitoring. Channel meters estimate panning gains, not measured loudness.
Choose Try demo for three synthesized sounds, drag their points around the room, then play a stereo fold-down. Export a 5.1/7.1 file for a proper surround editing or playback system.
Load dialogue, ambiance and effects. Each audio file becomes an independent movable mono source. Demo mode generates sounds entirely on your device.
Drag sources through the room, adjust spread and gain, or animate a linear trajectory. Switch between 5.1 and 7.1 speakers at any time.
Use a stereo downmix for immediate audition, then download a multichannel WAV with channel ordering for your DAW or surround-capable playback system.
Not as eight discrete hardware outputs. PixelOkay provides a stereo compatibility fold-down for ordinary headphones. It is not a personalized HRTF binaural renderer. The exported WAV has discrete speaker channels.
5.1 exports FL, FR, FC, LFE, BL, BR (0x3F). 7.1 exports FL, FR, FC, LFE, BL, BR, SL, SR (0x63F). Receiver mapping depends on your playback software and setup.
Use it to prototype and export short scenes, then perform final routing, calibration, loudness and monitoring in a professional DAW. This is not a Dolby Atmos encoder or a room-calibrated monitoring system.
No. Audio is decoded and rendered in your browser. A saved layout contains references and settings, not audio bytes, so reloading it requires relinking sound files.
Rendering your surround mix…
Place and animate up to six mono sources in a selected surround layout, adjust fades, spread and approximate distance attenuation, then audition the stereo fold-down. Export multichannel PCM16 WAV with a channel map or save a layout for later relinking.
Authored example: Place a fictional dialogue source near center, move an ambience source across the side channels and fade an effect toward the rear. Check the stereo fold-down and verify channel order in the receiving software.
Limits and privacy: The stereo preview is not physical surround, HRTF or Atmos. Stereo and multichannel imports are downmixed to mono; projects support up to six sources, 60 seconds and ten million decoded samples. Layout JSON excludes audio, so reattach originals. LFE is intentional low-pass content, not bass management; verify routing and channel order externally.