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PixelOkay/Color Grading Studio
● Private editor · Video never uploaded
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PIXELOKAY VIDEO STUDIO

Video Color Grading Studio

Adjust the image, compare instantly, and export your look.

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Every great grade begins here

Import a video or load the sample to see your color adjustments in action.

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LIVE COLOR SCOPES

Keep your grade in balance.

Scopes sample the displayed, color-adjusted preview; approximate display-referred values, not broadcast compliance tools.

Import a video to get started. Video is never sent to a server.

Free online video color grading without uploading footage

Adjust exposure, contrast, saturation, temperature, tint, shadows and highlights. Use three-way color wheels and import 3D .cube LUTs to apply a creative color look. Preview the original and graded frames side by side, inspect approximate RGB histograms and waveform scopes, and export a new video when supported by your browser.

Privacy, video formats and exports

Frames are decoded and graded locally using your browser's video decoder and WebGL, with a lower-resolution CPU fallback when WebGL is unavailable. No media is uploaded to PixelOkay. Local project saving stores grading parameters and optional LUT text, not original video bytes. Graded video export uses browser MediaRecorder and canvas capture, so output format and encoding support vary by browser. Exports happen in real time and are limited to short clips. This is display-referred SDR color grading, not professional HDR/log color management or certified broadcast scopes. Imported video audio is included only where browser Web Audio routing is supported.

Video recording happens in real time in this tab. Keep the tab visible until export finishes. The format depends on your browser; MP4 cannot be guaranteed.

Only your settings and LUT are saved here, never your video. Reopen the original media separately.

1. Import a clip. Select a locally saved video or try the included sample.

2. Create a look. Start with a preset, fine-tune exposure, contrast and color wheels, then add a .cube LUT if needed.

3. Compare and inspect. Use the split view or Original button; check the approximate scopes.

4. Export. Save a PNG frame, editable JSON grade, generated LUT, or graded video using supported browser codecs. Keep this tab active during video export.

Shortcuts: Space play/pause · O hold original · Ctrl/⌘+Z undo · Ctrl/⌘+Shift+Z redo.

Using Video Color Grading Studio

Open a browser-decodable video, choose a preset or adjust tone, color and supported LUT settings. Compare original and graded frames and inspect approximate scopes. Save grade settings separately from footage and export a frame, LUT or supported recording.

This is approximate SDR display-referred grading, not a calibrated HDR/log or broadcast-certified pipeline. WebGL and Canvas fallback differ in resolution, speed and recording limits; fallback is capped near 480x270/15 fps and 45 seconds. Recordings are real-time with browser-dependent audio/codecs and no guaranteed MP4. Grade projects store settings/LUT text rather than source footage, which must be relinked.

Choosing outputs and planning a Video Color Grading Studio workflow

Adjust tone and color for browser-decodable SDR video, compare the grade with the original and inspect approximate scopes before exporting a frame, LUT or supported recording.

A grade backup stores settings and LUT text, not the footage. PNG stills, generated LUTs and real-time recordings serve different purposes; recording performance varies by WebGL or Canvas fallback.

Example workflow

  1. Open a local video or the supplied sample, then choose a preset or adjust exposure, contrast and color wheels.
  2. Compare the graded frame with the original and inspect the approximate scopes.
  3. Export a PNG frame, grade JSON or LUT, or try a supported real-time recording while keeping the tab active.

Authored example: Create a fictional warm interview look, compare it against the original frame and inspect the approximate scopes. This authored exercise is not a calibrated measurement or rendered grade sample.

Scope: The workflow is approximate SDR display-referred grading, not calibrated HDR/log or broadcast mastering. WebGL and CPU fallback differ in capabilities, speed and recording limits; codecs and audio vary by browser.

Video Color Grading Studio questions

Are the scopes calibrated for HDR or broadcast mastering?

No. They are approximate for an SDR display-referred workflow and do not certify calibrated HDR, log or broadcast output.

Does the grade JSON include the source video?

No. It stores grade settings and LUT text. Keep or relink the source footage separately.

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